TOP 6 Video Games That Changed Everything

Super Mario Bros – 1985

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Even though it wasn’t the first platform genre game, many believe Super Mario Bros took gaming to a whole new level. More specifically, it pioneered the way game development was approached, thanks to all the unique features. For example, the power-ups, hidden paths, a screen that doesn’t stop scrolling, and not to mention the environmental factors that came into play. There is also the superior graphics and sound to consider, which gave Super Mario Bros another edge.

But it doesn’t stop there. With all the features and superior graphics, the game still had something more to offer in terms of control. The precision with which it responded, and providing more ease while playing, makes it one of the games that changed everything. When players started, they couldn’t stop, which speaks heavily about the game’s ability to captivate an audience.

SUPER MARIO BROTHERS GAMEPLAY

Final Fantasy VII – 1997

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This title really added to PlayStation’s booming reputation and introduced the most emotional role-playing game the world had ever seen. Final Fantasy VII gave players a whole world they could lose themselves in, then added a hero players instantly fell in love with, namely Cloud. As Cloud, players would interact with other characters, while getting to know the rest of Cloud’s crew.

For those who had the pleasure of playing this title, you probably share the connection with the characters like millions of others, as well as the overall plot. The moment the love of Cloud’s life died at the hands of the most notorious bad guy in video games, Sephiroth, everyone was reaching for the tissues.

That particular scene has gained a big reputation for the emotional reaction it sparks from the players. It’s also the reason why Sephiroth is so famous.

FINAL FANTASY 7 GAMEPLAY

Metal Gear Solid – 1998

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Actions games never had much to them other than kicking down the door and shooting anything that moves. And the more blood and guts you can leave behind, the better. However, the Metal Gear Solid development team had another approach in mind. When they released the first Metal Gear game in 1987, and the sequel (Metal Gear 2: Solid Snake) in 1990, the premise was to be careful. In other words, they introduced stealth as the only way to survive.

In 1998, the third game in the series was released, Metal Gear Solid. This saw the franchise switching the view from 2D to 3D while maintaining the popular gameplay of sneaking around.

While not many 3D stealth games were developed during that time, the option to use stealth became mandatory for action games that followed. It also gave rise to impressive stealth titles like Tom Clancy’s Splinter Cell.

METAL GEAR SOLID GAMEPLAY

Grand Theft Auto III – 2001

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Grand Theft Auto III made waves for so many reasons, and nobody can doubt that it was more influential than the developers planned. Despite boosting cars and killing gang members in the previous two releases, the third release brought out the heavy guns. Everything about it is senseless, including the killing and picking up hookers.

However, the real popularity of the game is not about becoming a vigilante. Instead, it was the ability to explore an entire city on foot or in a car without purpose. For hours you could drive around, listening to humorous radio stations and watch the sun go down.

GTA III GAMEPLAY

Shadow Of Colossus – 2005

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The Shadow Of Colossus doesn’t share the same popularity as the other games, but this PlayStation 2 title definitely deserves a spot on the list. Just looking at the artistic work that went into making it is incredible. For example, the nature scenes while riding and fighting on horseback, as well as the magnificent ruins and giant rocks.

Then, there is the effective way the developers handled the scaling of the Titans, especially their slow movement. As you see one approaching in the distance, you can already feel your character shrinking in anticipation. As for the camera angles, it doesn’t get smoother or more precise than this game.

From the start, it’s a very user-friendly title with easy navigation towards the next part of the plot. But it also requires strategizing when facing one of those Titans. If you don’t hit them at the vital points, it is going to be a long (or very short) confrontation.

SHADOW OF THE COLOSSUS GAMEPLAY

Bioshock – 2007

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Nobody can deny that the Mass Effect Trilogy easily took the awards for character interaction and influencing the outcome of the game, but Bioshock gave players something else. Instead, the developers focused on how the story is told to the player. At the same time, they give several options to the player where combat is involved. You will also see upgrades to skills and weapons, which is very satisfying and fits with the way the game develops.

One of the first things you’ll notice is that each weapon comes with pros and cons, especially in different environments. But what makes Bioshock special is the environmental possibilities during combat. For instance, a fireball doesn’t always have to be a direct hit. If there is oil in the nearby area, you can use it to damage the enemy over a distance. The same goes for shocking the enemy through water, making the environment a big part of the excitement.

BIOSHOCK GAMEPLAY

This is my take on best games that have most impact on shaping the world of game. There are many more games to be talked about such as Doom and RE which hopefully will be posted in a part 2 collection of most influential games of all time.

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The Top 5 Platformers Games According To Me

I’m a big fan of platforming games, mainly because they are so unique compared to everything else on the market. More specifically, it’s the only genre I can think of that can’t be experienced in another form or fashion. For example, sports games are cool and all, but nothing is stopping you from actually doing it in the backyard. RPG games can be substituted by tabletop games, and action games can be replaced with a hardcore movie. But for platforming games, there are no substitutions or equivalent alternatives.

5. Sly Cooper And The Thievius Raccoonus

SlyCooper

This is a game that saw the light in 2002, and even though it didn’t stand out for its originality, it did bring a different dimension to the table. Yes, you jump over pits, you have to stomp on your enemies, and you collect items for points and prizes. So, where exactly does the added dimension come in?

First of all, you follow a heist-film storyline with stealth elements and cel-shading. Secondly, the boss stages are intriguing enough to rival titles like Super Mario 64, and the voice acting is superb, to say the least. Then there is also the matter of the brilliant atmosphere of the game, and the way Sucker Punch Productions were able to make the raccoon thief so charming it couldn’t be labeled as one of those typical anthropomorphic animals. At the end of the day, the character and approach of Sly Cooper make it a top platforming game in its own right.

SLY COOPER GAMEPLAY

4. Psychonauts

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If you’ve never heard or played Psychonauts, nobody can blame you. It was the brainchild and creation of Tim Schafer, the same guy who is bringing the highly anticipated Brutal Legend title to gamers. And his very artistic take on this paranormal paratrooper adventure was simply ahead of its time. The visual experience is out of this world, the voice work is captivating, the level design couldn’t have been done better, and the humor is all over the place without any real purpose whatsoever.

I can’t help thinking, even though the game didn’t make waves commercially, if it was released at a later stage, and via a popular market(XBLA, WiiWare), it could’ve been a lot more popular. Sadly, it will probably never get the credit it deserves, but it didn’t deter Schafer from staying true to his natural talent. And he will be making another appearance quite soon, along with Jack Black, with the new Brutal Legend game.

PSYCHONAUTS GAMEPLAY

3. Braid

Braid game

Braid doesn’t make any attempt to hide its true nature. From the get-go, you are aware this game is different because it doesn’t stir laughter or any type of cuteness. Instead, it introduces you to a very somber mood, a very mature storyline that borders on clinical depression, and a level design that will probably leave you amazed for years to come. Within the 2D setting, the puzzles you are presented with aren’t like those you usually face. Where you would usually figure out what to do in less than a minute, if not less, Braid is not going to make it easy. As a matter of fact, it will likely motivate you to curse a few times before testing your patience on an extreme level.

And yet, you won’t be able to stop. No matter how difficult the puzzles are, the narrative of the story drags you in so deep, you’ll want to kill yourself before actually giving up.

BRAID GAMEPLAY

2. Castlevania

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Nobody can deny that the original Castlevania game was an amazing step forward in terms of the NES age, and the level of difficulty made it the most challenging in the series. With its dark atmosphere and delivery of the legend everyone knows as Dracula, it brought out the gothic side in every gamer who dared to face the notorious vampire. Naturally, the graphics after 25 years won’t leave you breathless, but the soundtrack is definitely going to stick.

CASTLEVANIA GAMEPLAY

1. Donkey Kong Country

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If you haven’t noticed by now, this list is based on my opinion, and I firmly believe Donkey Kong Country is the mother of all platforming games. Not only is the pre-rendered 3D graphics still effective, but the soundtrack can only be matched by Super Mario Bros. To all the critics who think it is overrated, you have the right to your opinion, but it won’t count anything for MY list. So, I have no problem stating it again, DKC has ruled the platforming stage since release, and nothing has come close to beating it.

You can tell every level apart, the hidden secrets were cleverly thought out, the design was simply futuristic for its time, and it led the way for Diddy Kong into the Nintendo lexicon.

DONKEY KONG COUNTRY GAMEPLAY

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